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Dev · humphri.es · Monday, 29 June 2026

WebAssembly JIT makes a Game Boy emulator faster than native code

A student built WATaBoy, a Game Boy emulator that JIT‑compiles ROM instructions into WebAssembly at runtime. In browsers, the generated Wasm beats a native C interpreter, flipping the usual performance expectation. The result shows WebAssembly’s JIT can outperform handcrafted native emulation for CPU‑bound workloads.

Read the source: humphri.es ↗In the 29 June issue →