Box3D launches as open‑source 3D physics engine to bridge gaps in game physics
Box3D is the new open‑source 3D physics engine born from Box2D, adding triangle‑mesh, height‑field and large‑world support while keeping a lightweight C17 core. It targets game developers frustrated with existing middleware, offering SIMD‑accelerated contacts, multithreading hooks, and continuous collision out of the box.