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Product · github.com · Saturday, 22 August 2026

Reverse-engineered Bambu's 3MF color format so GLB keeps every color zone

Every other 3MF-to-mesh converter throws away the slicer's per-face paint data, since Bambu Studio's color encoding is undocumented. This browser-only, MIT-licensed tool is billed as the first to carry those color zones into GLB, then lets you recolor them live, preview true-size in AR, and export GLB/USDZ/OBJ or a re-tinted 3MF. Works with Bambu Studio, OrcaSlicer, and Snapmaker U1 files, 100% client-side with no uploads.

Read the source: github.com ↗In the 22 August issue →